Roberta and Ken Williams say they are working on a game. [engadget]
This is a spoiler-free review(tm) of a game Anna and I have been playing. Our together game-play process looks a lot like her holding the controller and doing all the things while I mutter helpful and sometimes not contradictory advice, or cheer, or commiserate.
I’ve got a confession to make: I’m hooked on Rimworld. It’s easily the most annoying and thought-provoking game I have ever encountered. I won’t say it’s a great game, but for the right kind of player, it results in some truly amazing game-play.
Lately I have been playing Subnautica 2.
It was a friday night and I had planned dinner in State College with a friend, but she couldn’t make it so I stayed home and played computer games.
In my recent posting on Cyberpunk, Commentariat(tm) Agent LykeX decided to call my bluff [stderr] regarding the question of gamifying hacking/cyberwar in a semi-realistic manner. So, in order to better explain the topic, I have arranged for the federal government to horribly face-plant its entire security strategy by suffering a devastating transitive trust attack. Seriously, the timing is remarkable.
The sky above the port was the color of a television, tuned to a dead channel.
This is for gamers.
Lately I’ve been playing Pillars of Eternity (which is really good, BTW) and I noticed that the game has been tracking one of my favorite pieces of game-tech: Unity engine.
I’m kind of a nexus of weird among a largeish circle of computer security people, photographers and artists, and bladesmiths. That means that when something comes along that is a bit off the beaten track, there’s a good chance it gets forwarded to me. This little gem hit my in-box yesterday afternoon and I’m still playing with it and scratching my head.
I’ll make a few comments about it and I’ll offer my opinion and some thoughts at the end, if you’re concerned about spoilers just read down to the divider. The comment section is open for spoilers, so fire away; I’d like to hear your thoughts on this stuff.