Lately, I’ve been playing The Outer Worlds and enjoying it a great deal. It’s the essence of a first-person role-play shooter. It’s also got great design elements, a certain hipsterish wry humor, and it feels slightly soulless.
Lately, I’ve been playing The Outer Worlds and enjoying it a great deal. It’s the essence of a first-person role-play shooter. It’s also got great design elements, a certain hipsterish wry humor, and it feels slightly soulless.
There are always too many things happening over here at Badger Forge. Usually, that’s good but sometimes I feel like I am woefully behind and it stresses me out.
Yesterday I made a largeish batch of hemp and castor oil soap, with a bit of olive oil thrown in for good measure.
Can we give Texas back to Mexico soon?
This is the final, dry-assembled, unglued, unpainted, version of one of the doors.
Having a good design in a build project is key; if you’re spending energy, time and money on something that is just going to suck, it’s triply debilitating.
I always love the look of ice rain, but I hate driving around in it and it almost always takes down a tree or two, or at least some branches.
I did a bunch of great stock photography with Ray S., who was a joy to work with.
At one company where I worked, we had a few deliberately stupid conversational games that we would sometimes play, just to fill silence.
When you’re a blogger, you wind up collecting ideas and sitting them on a shelf, “use this one if you need a hook to talk about art” or “oh, look, cops lying again!” This posting is going to give me a chance to dredge out a bit of wonderfulness that I should have shared with you all a lot sooner.
