Producers have been fretting about how to do feature films in VR, because the format doesn’t lend itself to traditional Hollywood techniques. However, it’s about to be used on one of the best-known tales of all time for Jesus VR — the Story of Christ, slated to arrive in Christmas, 2016, according to Variety. The 360-degree, 4K film will work on all major VR platforms, including the HTC Vive, Oculus Rift, Samsung Gear and PlayStation VR. Produced by Autumn Products and VRWERX, it’ll tell the story of Christ’s life from baptism to crucifixion.
The filmmakers behind Jesus VR haven’t said how they’re approaching the story, but appear to be focused on the immersion aspect. … That approach will let the camera operator “be” in scenes and should make for very high-resolution video, though it’ll require a lot of data post-processing to stitch everything together. “The viewers truly feel they are there with Jesus and his disciples,” director David Hansen said. “This is the most powerful story of all time and virtual reality is the perfect way to tell it.”
The most powerful story of all time. Goodness. I think that could be seriously argued against. Personally, I find it to be a weak and pale pastiche of earlier tales, featuring much better and more compelling characters, with great backgrounds. Virtual Reality? No. Virtual Bad Mythology, maybe.