Volvox the game released


Volvox the game.

Volvox the game.

Pretty much what the title says. Back in May (have I really been blogging since May?) I posted about “Volvox, the…game?,” a puzzler demoed on Steam. The developers, Neotonia, Ltd., promised a June release, so maybe a bit optimistic on that, but it came out yesterday. $7.99 for SteamPlay, which means you get Windows and Mac versions for one price.

The Trimoebas are unicellular animals which populate the primordial soup and go forward rolling. They have a dream: build the first multicellular beings. To succeed in separating the order from the chaos they will have to dig tunnels, build towers and bridges, having on tap nothing but their triangular bodies, and their special properties.

I haven’t really had time to try it out, but I remember liking the demo pretty well. It’s not Fallout 4, but it’s also not $60, and you don’t need a liquid-cooled supercomputer to play it. I think it would be a fun way to pass the time on a long flight.

The Mac version isn’t working for me right now, so I have emailed the developers. The Windows version works fine.

Update: the developers responded quickly; they are aware of the problem, which is only on some Macs, and are working on it.

Comments

  1. says

    Second update: the Mac problem is fixed, and I’m very pleased with the quick customer support. Steam issues refunds “for any reason, if the request is made within fourteen days of purchase, and the title has been played for less than two hours,” so give it a try!

  2. says

    Second update: the Mac problem is fixed, and I’m very pleased with the quick customer support. Steam issues refunds “for any reason, if the request is made within fourteen days of purchase, and the title has been played for less than two hours,” so give it a try!

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