Dark Souls and other games made by FromSoft are legendary for their fans’ elitism. The phrase, “git gud”, archetypically spoken to the souls newb who asks for advice on game forums, resonates throughout gaming discourse. “Souls-like” and “The Dark Souls of” are practically synonymous with video game difficulty, and the conversation around it.
But when FromSoft released Elden Ring this year, I loosely followed the fan subreddit, and found that elitism was not nearly as common as reputed. The phrase “git gud” was rarely used, and only then as a joke–and not a funny joke either, but the kind everyone else would groan at. Perhaps I’m looking at the wrong fan-sites, but my impression is that the fans have moved beyond elitism. They have come to recognize that, actually, it would be great if more people enjoyed this series, so that they could make more of it.
It’s possible that fans and critics and have overcorrected for past elitism, now declaring that Elden Ring is FromSoft’s “most approachable game yet.” Other critics have pushed back, highlighting how the game can still be unfriendly to newcomers. To explore this issue, I present two reviews from different perspectives.