Ukranian multimedia artist Alexey Kondakov flexes his Photoshop prowess to take characters from classical paintings and transport them into everyday scenes in his series “Art History in Contemporary Life”. The ongoing project sees the artist take banal photographs of contemporary urban life — from subway cars to waiting rooms and trash-filled alleyways, and inserting figures from paintings by the likes of Bouguereau and Holbein. In doing so, Kondakov creates a playful meditation on the nature of time, overlapping époques and cultural contexts. See more of his work on his Facebook page.
You can see more at iGNANT.
File this under Want. As a whole house full of want. It’s a chair which is also a bookshelf, which is in turn, part of the larger bookshelf. This is brilliance. You can see much more and read all about it at iGNANT.
A thought-provoking project by interactive designer Danli Hu reminds us that reality has never been concrete. Made for Hu’s graduate program in Design and Technology at New York’s Parson’s the New School, Touching the Void allows users to feel objects that aren’t really there.
“Humans are visual animals; we rely on our eyes and believe the world is exactly like what we see. We think an object physically exists in our real world because we can perceive it with our eyes and feel it with our hands. Creating a virtual object, which is unseeable but provides physical sensations despite its invisibility, challenges people’s definition about virtual and reality,” explains Hu on her website.
You can see and read more at The Creators Project.