The contentiousness of womxn

cn: It’s about language, so don’t complain to me about wasting time with pointless semantics, it was your choice to read onward!

“Womxn” is a term that was intended to be more inclusive of trans women, nonbinary people, and women of color. It recently entered the news when Twitch used “womxn” in a tweet. This resulted in backlash, with people accusing the term of being transphobic. It is a term that inspires, shall we say, conflicting viewpoints.

I first heard about “womxn” in the context of TERFs complaining about it. I don’t exactly watch TERFs, but my husband, you see, likes to argue with TERFs on Twitter. Yes, yes, there’s no accounting for taste. In any case, TERFs would complain endlessly about “womxn”, seemingly in disproportion to its actual use. This is common practice in TERF communities, to highlight something said somewhere by some trans person, and amplify everywhere as an example of why the TRAs (their term for trans activists, intended to parallel MRAs) are bad.

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Poe’s Law is and always was bad

It’s time for another trip to the ruins of New Atheism, to scavenge for clues about its downfall. Today we examine Poe’s Law, an adage that states that there is no parody of religious fundamentalism so extreme that it won’t be mistaken for the real thing.

This episode was inspired by a video by Sarah Z (1 hr), about a seemingly unrelated topic: made up stories on Tumblr. The central thread in her video is an obviously fictional story on Tumblr about a woman giving money to a homeless man, and being interrupted by a fedora’d dipshit. And with one thing and another it ends with a Gangnam Style dance number.

This tumblr story was posted to Reddit, where it was a joke about tumblr SJWs make shit up to reinforce their own persecution complex, and have so little attachment to reality that they believe their own nonsense.

The story isn’t just fake though. It’s a fake fake story. The story was not created by a tumblr SJW, and was in fact never posted on Tumblr in the first place. The screenshot was engineered by an apparently anti-SJW redditor who habitually created fake screenshots along similar lines. So in truth, it’s a story about how anti-SJWs make up shit to reinforce their own worldview, and have so little attachment to reality that they believe their own nonsense.

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Origami: Orb

orb

Business Card Origami Orb, designed by Jeannine Mosely, with modification by me

This model has instructions online, and is one of the easiest curved-crease models to create.  It just requires six business cards or some other card stock paper, and some means to draw circles.  The instructions suggest using a compass or a template, but I just used a poker chip that I had on hand.  Once you draw the circles, you should score them, which can be done by pressing hard on a ballpoint pen.

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Computational complexity of jigsaw puzzles

During the pandemic, I started doing more jigsaw puzzles. Not real puzzles mind you—I found a jigsaw simulator on Steam that was fairly authentic to the real experience. And since I was doing jigsaw puzzles through the medium of video games, I couldn’t help but think about them in the context of puzzle video games. I realized, jigsaw puzzles are kind of weird! In your typical puzzle video game, the ideal is to have a set of levels, each of which require some crucial insight. In contrast, a jigsaw puzzle is more like a large task that you chip away at.

One way of thinking about this is through the lens of computational complexity. Take Sokoban, the classic block pushing puzzle upon which many puzzle video games are founded. In general, a Sokoban puzzle of size N requires exp(N) time to solve, in the worst case. However, the typical Sokoban puzzle does not present the worst case, it presents a curated selection of puzzles that can be solved more quickly. This gives the solver an opportunity to feel clever, rather than just performing a computation.

Jigsaw puzzles, on the other hand, are about performing a computation. And, if you wish to do a large jigsaw puzzle in a reasonable amount of time, you look for ways to perform that computation efficiently. This raises the question: what is the computational complexity of a jigsaw puzzle?

According to the open access paper, “No easy puzzles: Hardness results for jigsaw puzzles” by Michael Brand, realistic jigsaw puzzles require Θ(N2) steps both in the worst case and on average. On the other hand, this is not born out by my own statistics, which seem to fit a straight line.

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Art, success, and rewards

I recently read a story where an artist sold a recording for a flat fee, and then the song went on to become hugely popular, but the artist didn’t receive any royalties. It’s a familiar story of exploitation, especially of Black artists who systematically receive less credit than they are due in American music.

However, I was distracted by an alternative interpretation that came to mind. To some extent, the rights to royalties for a song is essentially a lottery ticket. Song popularity follows a power law distribution (I presume, based on how these things usually work), so that a few songs become extremely successful while the vast majority remain in obscurity. It makes sense to want to sell your lottery ticket–provided that you get a fair price for it. If you have a losing ticket–as most people do–then selling that losing ticket is a way to still make money.

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Game Diary: Feb 2021

On Pillowfort, I’ve been writing a “video game diary” where I write mini-reviews of video games I’ve played recently (or watched my husband play). This diary is the inspiration of a few of my articles, including “Bugsnax’s twofold queerness” and “Practice and sight-reading in video games“. Since Pillowfort has been down for an extended period, it seems like a good time to try importing the feature here. I’m just calling it “game diary” because I might occasionally include a board game.

I may or may not decide to continue this feature on this blog, so let me know if you like it.

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Blogging and ambition

When I started blogging in 2007, I had ambitions of being popular blogger with a certain amount of authority. Those ambitions burnt out within a year or two, as I realized I did not actually want to be a famous blogger, and would rather satisfy my own preferences in blogging. Why did I have such ambitions, and why did they burn out? More broadly, how do other creators experience ambition, and are there differences from my own experience?

Okay, so 2007. Towards the end of the Bush administration, when Bush reached peak disapproval. New atheism was just getting rolling, and blogs held a particularly important place in the conversation, much like lefttube or twitter hold an important place today. I was an undergrad, and had been reading blogs myself, starting with Phil Plait, Hemant Mehta, PZ Myers, and branching off into many smaller ones.

My ambition was to become as well-known as the big names, or perhaps at least one of the smaller ones. It’s hard to remember why I had this mentality, especially since I now see it as irrational. I suppose I had a lot of opinions to share, and believed my opinions were the Good Ones that would transform how we thought about stuff and resolve all the issues that bloggers argued about. I have always been very modest, and though nobody throughout my education would ever let me forget that I am “smart”, I have never felt that my opinions are super valuable just because they are my opinions. Nonetheless, in my experience reading blogs, there were countless places where I thought bloggers and other readers were missing something important, and I felt I could supply that something if only people would hear me.

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