Link roundup: March 2023

Although I don’t always plug it here, I run a monthly ace journal club on my other blog.  This month’s article was about asexual experiences coming out.  It might be worth a read if you want an overview of asexual coming out experiences and how they sometimes differ from gay coming out experiences.

Chat GPT is a blurry jpeg of the web | New Yorker – A relatively pessimistic article about Chat GPT that describes it as a copy of the internet, saved with lossy compression.  The author asks, “how much use is a blurry jpeg, when you still have the original?”  I think this a great starting point to understanding the state of the art chatbots.  The chatbots have strictly less knowledge than what you can find on the internet–albeit in more a form that may be easier to process.  Perhaps the megacorps are right, and the best application is search engines.

The Problem With Masterworks | The Plain Bagel (video, 19 min) – If you’ve ever seen sponsored ads on youtube for Masterworks, an art-based investment scheme, you might have thought it sounded scummy.  Sounds scummy, is scummy, this video gives the scoop on that.  Apparently they skirt through regulation loopholes, which gives them a lot of leeway to report returns in a misleading way.  I actually unsubbed to a channel because they accepted a sponsorship from Masterworks.

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Why doesn’t EA divest from crypto?

After Sam Bankman-Fried (SBF) was arrested for massive fraud in November, there has been a reckoning in the EA movement to which SBF belonged. I’ve linked to several critics discussing how SBF’s actions could have been attributed to EA philosophy and practices, and even offered my own humble commentary.

Of course, it’s very easy to get distracted by philosophical arguments, and miss what’s staring in our face. The much more obvious takeaway from the whole affair is: EA was overinvested in cryptocurrency. Cryptocurrency is evil, why were they invested in it at all?

Yes, fraud can come from any sector, and no, not every person involved in crypto is fraudulent to the same degree as SBF. No, SBF is not “proof” of the depravity of crypto. What SBF proves, is that EA has been supportive of, and dependent on crypto. EA insiders must have already known, and maybe some readers already knew, but I didn’t know! I didn’t know EA had so much crypto in it! Why is that? And why don’t they stop?

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A few things in defense of EA

I’m fairly well off these days. Between having a frugal upbringing, and being a tech worker married to another tech worker with no kids or debt, I think life has obviously been unfair in my favor. I want to give some of it away. For these reasons, I think a lot about the effective altruism (EA) movement, albeit as an outsider.

Most of the stuff I say about EA is fairly critical (and there’s more to come!), but I try to be measured in my criticism, because I don’t think it’s all bad. Compared to a lot of stuff PZ Myers says, I’m practically a supporter. In this article, I offer a begrudging and measured defense.

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Origami: Purple Graphite

Purple graphite

Purple Graphite, Based on the “growing polyhedra” schemata in Tomoko Fuse’s Unit Origami

Today’s model is an example of what Tomoko Fuse called “growing polyhedra”.  Fuse basically provides a construction kit–designs for triangular double-pyramids and connectors.  These components can be put together in any number of ways.  I decided to create three layers of hexagons following the crystal structure of graphite–specifically the “ABC” allotrope.  This model is quite large, about 8 inches across–and very sturdy too.

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Dodging and blocking

I really enjoy Iron Pineapple’s “Steam Dumpster Diving” series which covers a variety of obscure “souls-like” games from the indies to solo and student projects. The series naturally raises the question “What is a souls-like?” Generally, a souls-like is any game that is somehow evocative of Dark Souls and its successors. However, the practical consensus among the games in the series, is that a “souls-like” is a game with a dodge roll.

The dodge roll, as popularized by Dark Souls, has two distinct components: An initial moment of invulnerability (i-frames), and a quick repositioning of the character. This can be contrasted with older interpretations of rolling in games–for example in, Zelda: Ocarina of Time, the character can roll (or backflip or side-jump), but this does not have initial i-frames, and mainly serves to quickly reposition the character.

Repositioning and i-frames represent two different defensive modes. Repositioning tends to be the more intuitive mode; if an opponent swings a sword, you get out of the way. i-frames tend to be more counterintuitive, because i-frames allow you to roll directly through the sword. In fact, rolling into a sword is usually better than rolling away from it, because it reduces the amount of time you need to be invulnerable to pass through it.

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I am Sydney

Sydney, the late chatbot

Microsoft has a closed preview of a new GPT-powered Bing Search chatbot. Google also has another search chatbot in the works called Bard. I don’t know if this particular application of AI will pan out, but investors seem to be hoping for something big. Recently, Google’s stock dropped 9% after a factual error was spotted in one of the ads for Bard.

In my experience, the chatbots make stuff up all the time. The search chatbots are able to perform internet searches, and people worry about the bots drawing from unreliable sources. However, this concern greatly underestimates the problem, because even when summarizing reliable sources, the bots frequently make misstatements and insert plausible fabrications. Bing’s chatbot cites its sources, which turns out to be important, because you really need to verify everything.

Another interesting thing to do with these chatbots is to manipulate them. For example, you can use prompt injection to persuade Bing’s search chatbot to recite its instructions–even though the instructions say they are confidential. For example, the first four lines of instructions are:

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Music appreciation

Just some idle thoughts on the practice of music appreciation based on personal experience. I’ve searched briefly, and there is a lot of scholarly work on this subject, but I have not read it. Perhaps in the future I will read about it and learn that I was wrong.

Fast and slow hedonic curves

In music, there is the concept of the hedonic curve. At first, when you listen to a piece of music, you may not get it. But as you hear more of it, your appreciation may grow and grow. But eventually, the novelty may wear off, and you want to move on to something else.

My anecdotal theory is that different people experience the hedonic curve on different timescales. Some people may go through the hedonic curve very quickly, while others go through it very slowly. If you go through the hedonic curve very quickly, you may frequently seek new things, and eventually learn to love an eclectic list of genres. If you go through the hedonic curve very slowly, you may be the kind of person who mostly sticks to one genre, and finds a handful of things to listen on repeat.

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