Link Roundup: December 2023

Just a short link roundup this month, a few days late.

Plagiarism and You(Tube) | H. Bomberguy (video, 3:51 hours) – It’s alright if you don’t watch this one, I’ll give a quick summary.  Harris demonstrates the extensive plagiarism of a few specific YouTubers: Illuminaughtii, Internet Historian, and James Somerton.  Somerton is the big one because he was an established gay youtuber.

This drama has been all over the internet and back again at this point, but I thought I’d highlight a few other responses I’ve seen.  Todd in the Shadows (normally a music critic) had another long video about Somerton’s made up lies.  Verity Ritchie talked about Somerton ripping off their video without quite copying it.  The Ace Couple talked about donating to Somerton’s bogus film production, and dealing with his ignorance on asexuality.  I also recommend this (text) article on Plagiarism Today, which provides further expertise on plagiarism.

Harm and Justice | Leftist Cooks (video, 2:04 hours) – It’s a video about restorative justice, basically consisting of a series of shorter video essays about each step in the process.  I particularly like the part about unrecognized rape (“Naming the harm”).  I guess most people wouldn’t remember me talking about it, but that happened to me a long time ago, and it’s very much on point.  I also love the part about apologies, and then later about how forgiveness isn’t an obligation.

Link Roundup: November 2023

In case you missed it, last month, I wrote an article on the mystery genre in ace fiction.  And the Ace Journal Club read a chapter about intersectionality with race.

Purity culture made me feel trapped.  Finding asexuality set me free. | LGBTQ Nation – As regulars know, I track articles on asexuality for my other blog, but I thought I’d highlight this for the godless audience.  Tyger Songbird describes their story of growing up in Christian purity culture.  At first it seemed to align with their desire to remain single, but it was revealed to be a lie, as he was expected to get married before 25.  Tyger Songbird also wrote several other good articles last month about virgin-shaming, and being sex-repulsed, and Black masculinity.

Evil Lost Media: Dr Phil’s House of Hatred | Big Joel (video, 39 min) – Dr Phil briefly created a disaster of a reality show that brought together people who hated each other.  You know, a white supremacist, a black person who hates white people, etc.  Dr. Phil seems to expect a simple narrative of two sides coming together, but there’s an obvious asymmetry between the oppressors and the oppressed, and it also isn’t long before intersectionality rears its head.  It’s hilarious to watch Phil’s naive centrism beach itself on the shores of reality.

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Link Roundup: October 2023

A Weird New Scam | stderr – Remember when FTB went down for a few days around September 12 or so?  Marcus Ranum explains what happened, entertainingly.  The short version is, someone claimed they had a copyright on the banner image–you know, the one that says freethoughtblogs.com on it–and the hosting service shut down the site because DMCA is fundamentally broken.

Fractal Mazes – Commenter amito pointed me to their fractal maze browser app (see app, Github).  (Solver beware: I’m pretty sure the first maze by Noke Lieu just doesn’t have a solution.)  And then Jay McArthur linked to their own github page with a collection of more fractal mazes with citations, plus a python app.  I’m proud to have made three mazes featured in both of these.  I made them a long time ago (here’s one), but they’re still kicking around.

Fractal mazes are great, I love them.  I first heard about fractal mazes in 2003 through MathPuzzle, and then I designed three myself almost a decade ago.  You cannot solve fractal mazes with the conventional right-hand rule, but there is a computationally efficient terminating algorithm that will solve any fractal maze.  Perhaps one day I will describe the algorithm.

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Link Roundup: September 2023

This blog hasn’t been very active in the past month, but I’ve been active elsewhere.  On Pillowfort, I’ve been going through ace romance, ace mystery, and gay mystery novels, and writing reviews.  On The Asexual Agenda, we had a journal club discussing a study about ace romance novels.  Then I wrote about the trope of single-target sexuality.

Roma People – Europe’s Forgotten Social Disaster | Adam Something (video, 24 min) – A discussion of anti-Roma racism in Europe.  In my experience with European readers, many express a sort of culture shock to the American-dominated internet, because we talk about endlessly about race, which is not such a big deal in their countries.  But I’ve always thought, are you sure that you don’t have racism, or is it just that your culture doesn’t talk about it as much as Americans do?  Learning about this subject confirms my suspicions.

A History of Men Not Being OK in America | We’re In Hell (video, 1 hour) – This is a sampler of historical crises in white masculinity.  I find it funny how modern hegemonic masculinity pretends to hearken back to an imagined golden age of masculinity, but if you actually look at the past they have some really alien ideas.

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Link Roundup: August 2023

Last month, I published an article in The Asexual Agenda about initiation in mixed relationships.

Workplaces Without Borders And Sexual Harassment | Thing of Things – Ozy writes about how sexual harassment laws work best in a stable workplace environment.  In an “borderless” workplace, such as actors who work gig to gig, there’s a lot less protection, and little to prevent quid pro quo.  I think this is a consequence of the weird way that sexual harassment is constructed in US law.  If someone catcalls you in the street, we would colloquially think of that as sexual harassment, but in the eyes of the law it isn’t.  Sexual harassment laws are built upon employment discrimination.  So if it doesn’t affect your job, or if it’s targeted equally at men and women, then it’s legally defensible.

It’s okay to be bad at games | Clayton Purdom – An interview with Bennett Foddy about difficult games.  He talks about the game as a dialogue between the player and designer, rather than the designer just giving players everything they want.  He also says he wants players to admit they like the friction, that failure is a big part of the attraction.  I think that’s true of a lot of games and gamers, although personally I’ve found it useful to recognize that I actually don’t like much friction in games.  That’s why I like walking sims, which have so little friction that they’re often accused of not being games at all (though they totally are).

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Link Roundup: July 2023

First, I’ll plug this month’s Ace Journal Club, which discussed a paper about Female Sexual Interest/Arousal Disorder and the “responsive” sexuality model.

AI Is a Lot of Work | The Verge – This article is about “annotators” or “taskers”, people paid to label data to train machine learning models.  You can think of this as people who are paid to do captcha codes endlessly.  Or imagine Papers Please, but it’s real.  As you might imagine, it does not pay very well.

From the data scientist end, this is a well-known process, although I don’t have direct experience with it.  Typically, you’d go through an intermediary, such as Amazon’s Mechanical Turk, and never learn anything about the workers themselves.  Despite workers being paid poorly, it’s an inherently expensive process, and requires a lot of controls.

Games that Don’t Fake the Space | Jacob Geller (video, 31 min) – Video games often use tricks and illusions to make a virtual space seem bigger than it is, but not every game.  Some really are that big.  Now the question I always have about measuring video game spaces is, what’s the measuring stick?  Could we make the world bigger by making the character smaller or slower, or simply lowering the camera closer to the ground?  I feel like virtual spaces should be measured in square minutes instead of square miles.  I have to put a word in for The Longing, which has a big world by virtue of its protagonist walking very very slowly.  You tell the protagonist to walk somewhere, and then you quit and come back later, that’s how slow he is.  It’s not a conventionally “fun” experience, but it’s interesting to see games do big/slow once in a while.

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Link Roundup: June 2023

I guess it’s just one of those months where I didn’t save links for this roundup.  Nonetheless, I will plug the Ace Journal Club’s discussion about why low sexual desire is considered a mental disorder.  And I have a single link:

Why Do You Always Kill Gods in JRPGs? | Moon Channel (video, 1:31 hours) – The short answer is that the evil god is capitalism.  This is a great video essay about the history of Japan, and how it’s interpreted through the metaphors of Japanese mythology.  Through this lens, Japanese history is a sequence of false gods, each rising and falling–from the Shogunate to Christianity to state Shinto, and now capitalism.  The game isn’t mentioned in the video, but it finally makes sense to me why Xenoblade Chronicles 3 is about a bunch of old immortals feeding on the life force of a populace doomed to die young–although I suppose that same story could have been written from an American perspective as well.