This is a demonstration of increasing technological refinement in computer games: images of Lara Croft over the years.
It desperately needs a key for dates of each of the images.
I’ve never played any of them, so I have an ignorant question: has the game gotten any better over the years? If the technology improves to the point that I can zoom in on Lara Croft’s pores, does that improve the content? It seems to me that focusing on those elements of the presentation which are repetitive and predictable and requires only on mapping textures to smaller and smaller polygons is a poor proxy for actual improvements in the complexity of the worlds being modeled.