I had a dream that was some kind of medieval fantasy scenario where two opposing sides of a battle had to alter the battlefield to make sure they did not get killed by roaming leopards, and to arrange it so that the other guys were. Not sure if I was a character or an omniscient watcher, but as I reflect, it was definitely a video game or board game situation.
In fact, if you abstract the idea far enough, there are certainly video games that operate on the same principle. There is a damaging / dangerous / deleterious presence on the playing field, and the opposing sides can, within constraints, change the barriers and openings on the field to protect themselves or harm their opponent. I’m not an encyclopedia of gaming history, but let me know if you can think of one like this, in the comments.
And if you can’t think of any, and are fairly certain this is a new cool amazing idea that will get you a bank full of money, have at it. I don’t care. Throw me a farthing from the back of your lambo, or don’t. Hell, I’ll let you have the name, tho it’s not very snappy. At least it’s alliterative.
Murdercat Management, coming soon to an arcade near you.
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This may be a use case for an LLM. It’s not something which can be found with a specific search term, but if you ask a Chat Bot for video games with that scenario that may well give you something good enough for further research.
Copilot comes back with the heading “Video Games with Dynamic Hazards and Map Manipulation” which seems like a good summarisation of what you are describing. It then comes up with examples
* Fortnite Battle Royale
* Minecraft Hunger Games
* Worms
* Scorched Earth
* Dungeon Keeper/War for the Overworld
* They Are Billions
* Gears of War – Execution
* Call of Duty – Zombies Mode
* Portal 2 (platform game)
* Trine Series (platform game)
and also the board games Dungeon Twister, Tsuro and Block Mania.
While I was waiting for Copilot Populous – https://en.wikipedia.org/wiki/Populous_(video_game) – surfaced from my subconscious.
Note that some of the games listed above are asymetric; I have the impression that your vision was of a symmetric game.
yep, it was symmetric.