Scatterbrain and procrastinator that I am, I never got around to the second part on the family tree of Chase aka Robots (the first written in January 2021). The anniversary of a key computer game has finally kicked me out of my laziness.
This is Chase’s second family tree: First Person Shooters. (This was originally intented to be the third part, but what the hey.)
As mentioned in part one many moons ago, Chase was the impetus for Berzerk, a twitchy maze game from 1980 with walls and robots trying to kill you. At that time, Silas Warner was trying to create a game about World War II, watching films like “The Guns Of Navarone” for inspiration. Around that time, he played Berzerk in an arcade and decided to create a slower paced and more puzzle-like maze game where the player’s goal was to escape from a Nazi castle. Thus, Castle Wolfenstein and its sequel Beyond Castle Wolfenstein came to be.
Castle Wolfenstein was released in September 1981, forty years ago.
More below the fold.