Gamers For Godlessness 24 Hour Gameathonapalooza!

Starring JT Eberhard and Jason Thibeault, with special guests throughout the show. Join us in raising money for Camp Quest and Women In Secularism. Pledge money, dare us to do video-gamey stunts, and watch us beat the snot out of each other in various classic games! The gaming starts at 12 Noon EST. GET OVER HERE.

We made it 21 hrs and 35 mins before we had to pack it in, and generous viewers donated a total of $1335 which means, after the $300 we’ve allotted to defray our one-time startup costs to get this show on the road, and after Paypal has taken their cut, we’re left with $980.41 to split between Camp Quest and Women In Secularism. But that’s an ugly number, so the widget will remain up for the time being in case any kind souls would like to bump us up to something more reasonable. And if you need incentive, the entire archive of the night is available at my twitch.tv page. That’s plenty of entertainment to merit your further donations.

Thank you all for participating! I’m going to go crash hard now.

Gamers For Godlessness title card

Title card by Glendon Mellow, The Flying Trilobite

Watch live video from lousycanuck on www.twitch.tv

Four Megaman games played with one controller

This is either a work of art or a work of madness. Apparently, via heavy use of speedrun tools that allow a person to frame-by-frame step through an emulated version of a console game, someone’s built a speedrun that uses one controller input on Megaman 3, 4, 5 and 6 simultaneously.

Advice: play this on Fullscreen, with the volume down. Chiptune music is grating enough to some folks that having four simultaneous tracks playing might just be too much to handle.

Tool-assisted speedruns are fascinating in that they often do some things that a human player could never pull off. This is probably only possible via manipulation of the synchronization in subtle ways — passing input to one game while another is in a screen transition or on the “weapon get” screen, or having one game walk into a wall while another is proceeding through the level, for instance.

This run found its genesis in someone joking that Capcom had basically produced the same game for every Megaman sequel. While they are certainly formulaic, the challenges all build off one another, and the Megaman games are traditionally grossly unforgiving which makes the speedrun all the more impressive.

Abobo’s Big Adventure

Remember Abobo, the mini-boss with the big round head and the weird moustache in Double Dragon? The one you had to jump-kick twenty or so times to beat, who basically tried to eat your head if you attacked him in any other way? Well, it turns out Abobo had a son, named Aboboy, who has been kidnapped by ruffians.

Now, thanks to the magic of Flash programming and nerds with too much NES experience, Abobo has sallied forth to destroy every NES game in his quest to rescue his son. Nothing is sacred, nothing is safe, and classic gaming will never be the same again.

It is free to play, it contains parodies of so many NES games it would not be possible without the Fair Use clause of the copyright laws that exist presently, and it is. SO. EPIC.