Exploring the wasteland in a red dress

I’m just finishing a playthrough of Fallout: New Vegas, which I bought when it came on sale as a bundle with all the DLC — none of which I’d played my first time through. In this playthrough, I’m playing a female Courier (I’ve long said that if I always choose playing a woman in the games I get that give me the choice, I might come close to 40% female representation!). I have just completed Dead Money, during which playthrough I obtained Dean Domino’s tuxedo — on him, it’s a three piece with bowtie and albeit dirty, still looks damn dapper after two hundred years of consecutive use by its previous ghoul owner.

I put it on my Courier, and like the formal wear the tuxedo is based on, it becomes a pink dress. It’s still CALLED “Dean’s Tuxedo”, mind. But nothing in this game is more jarring than taking a piece of armour off of someone and having it appear completely different when you try to wear it yourself. Something similar would happen if I was playing a male Courier and I tried to wear Vera’s rose-adorned dress. Suddenly, it’s a red and black tuxedo, looking nothing like the piece of fabric I picked off that skeleton.

Today, I saw rumblings that apparently that sort of clothing metamorphosis will no longer happen in Fallout 4, which should have been a happy improvement in the series. That news was incidental, though, obvious only in a segment of trailer displaying a burly male protagonist playing dress-up for his dog through a series of bad-ass and silly outfits then suddenly the outfit is “red dress with a sledgehammer over one shoulder”. (At 9 seconds in, so you don’t have to wait long.)

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Exploring the wasteland in a red dress
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