But she’s wrong though…

Brianna Wu faces a lot of scorn and abuse right now from Gamergate. And also this.

Wu has faced and is facing harassment, was chased out her home and continues to fight against abuse – despite good reasons not to. So while facing a horde of misogynists and other horrible people, now is certainly a good time to take your big boy pants to her work! Totally!

Aside from the fact that saying a person who develops isn’t a “real” developer – which No True Scotsman cuts across like a train – it’s just… pointless.

It’s just unnecessary.

I have numerous problems with Sarkeesian’s work, not least her views on sex work. But the world isn’t coming to an end because my opinions haven’t been voiced. I don’t see why it’s necessary right now to do so. I also have other concerns.

But mainly: Sarkeesian, Wu, etc., are facing a mob of hostility from the internet and adding to that – no matter how well intentioned – is a jerk move.

Instead of using my limited time and resources to target Wu or Sarkeesian, I use it against the mob hating them.

And I do this for people who make racist Tweets about brown people like me and non-white people who live in Africa (like me).

If I can focus my criticism and use my finite time and finite energy to respond to an online mob attacking racists, I’d think gamers could do something similar for game devs and critics they don’t like. Oh, so you think Brianna Wu is a crap or fake game dev: yes, now is the perfect time to Tweet about that and make that your response (consistently in his interaction with me). And way to dismiss concerns of her safety as that being her “personal life”.

Sorry but I defended people who might hate me for my skin colour. What is so important about vidya games that it needs brave defenders targeting harmless women who everyone knows is being harassed and targeted? You have the freedom to criticise them, just as I have the freedom to tell you that’s pretty vile.

I don’t know but it seems to me more moral – ITS ABOUT ETHICS,  AFTER ALL! – to use your finite energy where it’s most needed, instead of being another person trying to score points against a harmless woman on the internet.

“But she’s wrong about Hitman!”

I wrote this as a comment on gaming site I write for  – on Anita Sarkeesian and the topic of disagreement in game culture. Thought I’d post it here so I could curate proper discussion, because this is an issue I’m grappling with as a game and culture “critic” – and as a person trying to be decent. [sic] all around.

I’m not a fan of her work, but don’t see why a woman facing death, rape and bomb threats, who is at least bringing conversation, requires me to do in-depth criticism, 300 youtubes of how she’s wrong about Hitman, etc.

Frankly, I’d rather defend her right to be part of the culture and focus on her and others’ safety, than how they don’t get my favourite game is actually super important and the best thing ever. Games matter less than people’s safety.

Second there are plenty of people who deserve more attention for how wrong they are about games, such as those who say it “causes” violence, journalists who flout their swag, show off and show little engagement with material of games, developers who screw their audience, Kickstarter failures, etc. All these are actually detrimental. One person’s YouTube criticism is not.

I’m actually not interested in people’s criticisms of her work. First, because I have my own; second, who needs to hear it right now? Will the industry die because your voice wasn’t heart against Sarkeesian?

Imagine meeting an astrologer who’s got death threats and demanding he pay you attention, from a screaming mob, so that you can deliver criticism of his pseudoscience. I don’t care that you’re right about astrology; I care that you’re using time and energy to criticise him when you could be using it to defend him against bullies threatening him.

I also want to add: If we want to develop a culture that handles criticism properly, we need to care about people first. For example, those wanting “social issues” removed from game reviews are wanting solidification of the current state; the state that allows so many people to reach this level of anger at harmless women. Games can’t be removed from social dynamics anymore than cars or paintings can be. How you examine such items devoid of the contexts and identities that gave rise to such things in the first place is beyond me – except that you’d be delivering the most neutral, bland inhuman aspects of it. Imagine describing the Mona Lisa by listing the colours and direction of brushstrokes – that’s what it sounds like to me when you plead for objectivity. (No I don’t think every game write-up should analyise the race/sex aspects and what the second tree really means; but I do think such things can be written and should be done without cries of it being not part of gaming – or that it’s “ruining” games.)

You want to criticise Sarkeesian – Great. Work on creating a culture where doing so is done maturely, civilly and with sensitivity to the other person as the default. By pushing through with your criticism, you’re making it clear you don’t care about the current context a harmless person is facing for merely trying to make games better. Whether she’s right is debatable; whether she – and others – should have her life and safety threatened is not. Right now, I know what my priority is in this particular instance.

Maybe one day we can debate the merits of her video – and I might actually agree with you on some points. But now is not that time and, as indicated, there are other targets more worth your criticism. Otherwise you just become part of the climate that is already a room of knives.

Please support thoughtful game writing

Five out of Ten Magazine is a wonderful digital publication, edited by smarty-pants friend of mine, Alan Williamson; it focuses on critical videogame essays.

Often game sites do fairly boring news – “DEVELOPER GIVES TINY FACTOID ABOUT UNRELEASED GAME, WE SPECULATE WITH 1,000 WORDS” or “HERE’S A SCREENSHOTTTTTTT!” – but much of the rich conversation is missing. Comment sections seem comprised of the same kind of people shouting women out of online multiplayer and gaming in general; the kind who think wanting same-sex representation is advocating Nazism.

FooT however is a space that allows for great conversations to take place. This latest issue, which I’m in for some reason, is focused on “space” and what that means in terms of games. It allows for fascinating essays that I hope make it worth purchasing.

Considering it’s supporting an area of gaming that really needs more focus and support – like certain amazing-looking games – I want people who love games to love these discussions too. Gaming is a medium worth investing in and, since it’s my favourite medium, I want others to experience the fulfillment, discomfort, passion, and awe it provides me.

Dear “fans”, we need to have a talk…

Fans of a thing embarrass other fans of the same thing.

In this case: Angry gamers do something stupid that embarrasses other gamers. It’s a story we hear so often, these stories have become an indistinguishable mess of frustrating idiocy; a wrong not merely anchored by entitlement and immaturity, but damage to the very thing we all love: the creation of beautiful things.

The latest is a “petition” to get Gamespot reviewer Carolyn Petit fired from the site. This time it’s not for the usual reason of a “low” score (which sometimes sees reviewers get death threats, even for films); instead it concerns her mention that the game is misogynistic. Readers claim Petit has been pushing her “agenda” (adore that word) and politics for some time and this is the last straw(man) or something. [Read more…]