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Category Archive: video games

Dec 30 2013

GTA V won’t make you kill sex workers

In a recent piece, Cassie Rodenberg wrote on Grand Theft Auto V by Rockstar Games, low income areas and sex worker violence. Rodenberg, who writes the White Noise blog for Scientific American, could rightfully be expected to provide actual evidence, data and careful linking for her claims. This is particularly so because claims of GTA …

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Dec 12 2013

Misconceptions about gaming by non-gaming people

IGN Africa recently launched and I contributed a thinkery piece about misconceptions about games. I examine common claims like it’s only for kids, it’s not art, etc. The claims are, of course, largely – if not totally – wrong. It annoys me to no end that because a work is a video game it’s assumed …

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Nov 28 2013

Support STASIS: A 2D, Sci-Fi Horror Adventure game

If, like me, you love classic adventure games – King’s Quest, Day of the Tentacle, Grim Fandango and so forth – then this looks perfect. STASIS, boasting stunning art design, Ridley Scott-esque environmental creepiness, and engaging story, is being developed by local creator(s); it’s nearly reached its Kickstarter goal. I love that it’s made by …

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Nov 19 2013

The ethics and integrity of consumer media

I made noises (wrote a Medium post) about maintaining a sense of integrity when reporting and criticising and writing on media that is popularly consumed: particularly tech ones. It’s really an elongated reaction to the frequent, dirty habit of game and other tech journalists Tweeting pictures of amazing technology, that they didn’t themselves pay for …

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Nov 16 2013

The “Should” Fallacy in Criticism

I wrote a piece about a common fallacy I see in criticism – particularly video game criticism. I argue that people like to talk about what a game “should” be; often, this isn’t a helpful criticism since it’s a refusal to accept what the game is. I make my full case here at my regular …

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Nov 14 2013

The rage against the cosplay girls (& fake nerd girls)

Whenever I Googled any aspect to do with “fake geek girls” or other aspects of regular nerdrage, this blogpost kept popping up. It’s titled “Why Cosplay Girls Annoy The Shit Out Of Me”. I thought I’d write a response, since the comments seem to mostly agree with it and I’ve not seen one critically examine …

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Nov 05 2013

In my first digital magazine

Yes, it’s a (local) gaming one; if you’re interested in gaming, good writing or my writing, I hope you’ll give it a read. It’s free and lovingly made by fellow South African writers who love games. I love the fact that it’s a magazine, not a knee-jerk, “put up as fast possible” website – where …

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Oct 10 2013

Being a critic and being a fan

In my latest for Big Think, I argue that – in many cases – fandom runs counter to proper criticism. This can be about films, comics, games, whatever. Passion for the thing can blind us to its flaws, making any form of negative criticism (or, indeed, adaptation) tantamount to an attack in passionate fans’ eyes. …

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Oct 03 2013

In which I don’t join the hype of GTA V – despite loving it

Yes, it’s possible to enjoy and be critical of a thing you love. For my next trick, I will walk and breathe at the same time. (I’m still struggling with how to respond to the major cultural phenomenon that Grand Theft Auto – as a franchise – has become: given its misogyny, it’s transphobic elements, …

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Sep 30 2013

Being right is not enough

In conversation with Twitter friends, I asked about whether we should attempt to find a term that better portrays video games as not being strictly for children. I used the example of “graphic novels” to illustrate this point, since graphic novel “sounds” more mature, more adult, despite many of us still calling them comics, regardless. …

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