So is all this trashtalk about women just a big joke, something to take for granted as part of life in gaming, the Internet, sport, business, computer programming, uh…everywhere? Or is it just more of the same old shit and something to get rid of?
The latter, according to the New York Times.
When Miranda Pakozdi entered the Cross Assault video game tournament this year, she knew she had a slim chance of winning the $25,000 prize. But she was ready to compete, and promised fans watching online that she would train just as hard as, if not harder than, anyone else.
Over six days of competition, though, her team’s coach, Aris Bakhtanians, interrogated her on camera about her bra size, said “take off your shirt” and focused the team’s webcam on her chest, feet and legs. He leaned in over her shoulder and smelled her.
Ms. Pakozdi, 25, an experienced gamer, has said she always expects a certain amount of trash talk. But as the only woman on the team, this was too much, especially from her coach, she said. It was after she overheard Mr. Bakhtanians defending sexual harassment as part of “the fighting game community” that she forfeited the game.
Mr. Bakhtanians sounds confused – he thought he was supposed to be harassing a player on his own team?
Sexism, racism, homophobia and general name-calling are longstanding facts of life in certain corners of online video games. But the Cross Assault episode was the first of a series this year that have exposed the severity of the harassment that many women experience in virtual gaming communities.
And a backlash — on Twitter, in videos, on blogs and even in an online comic strip — has moved the issue beyond endless debate among gaming insiders to more public calls for change.
We’re doing that too!
Executives in the $25 billion-a-year industry are taking note. One game designer’s online call for civility prompted a meeting with Microsoft executives about how to better police Xbox Live. In February, shortly after the Cross Assault tournament, LevelUp, an Internet broadcaster of gaming events, barred two commentators who made light of sexual harassment on cameraand issued a formal apology, including statements from the commentators.
Even so, Tom Cannon, co-founder of the largest fighting game tournament, EVO, pulled his company’s sponsorship of the weekly LevelUp series, saying that “we cannot continue to let ignorant, hateful speech slide.”
“The nasty undercurrent in the scene isn’t a joke or a meme,” he said. “It’s something we need to fix.”
People in this scene are saying that too.
Like Ms. Sarkeesian, many women gamers are documenting their experiences on blogs like “Fat, Ugly or Slutty” (whose name comes from the typical insults women receive while playing against others online). It cheekily catalogs the slurs, threats and come-ons women receive while playing games like Resident Evil or Gears of War 3.
Men call me things.
Just as on the broader Internet, there are people who delight in piquing anger or frustration in others, or “trolling.” For trolls, offensive language — sexist, racist, homophobic comments — are interchangeable weapons that vary with the target.
“They treat the Internet like a vast game,” where offending others scores points, Mr. Toulouse said. But the standard advice to ignore the taunts (“don’t feed the trolls”) is now, in the wake of Ms. Sarkeesian’s treatment, being accompanied by discussions about “how to kill a troll.” And many people are calling for the gaming industry to do more.
It’s uncanny, isn’t it.