More hate from racists – Coalburner edition

chimpoutlogoIn case you have ever wondered whether I continue to get racist comments for having, of all terrible things, dated someone who was not white and discovered that my DNA was not 100% white, the answer is yes, I still get hateful shit.

My number one incoming link for the last couple weeks has been from a site called Chimp Out which I have no interest in linking to, but I’m happy to just give you a taste of how awful these racist white people are.  Interestingly, these people also hate atheism+ (something I’m not particularly involved in).

 

Coalburner discovers she isn’t 100% white and says daddy is wrong for disowning her

http://freethoughtblogs.com/ashleymi…not-100-white/

Free thought blogs, despite the name encourages anything but free thought. It’s your typical hive of brain dead left leaning shit streaks all circle jerking their respective brand of victimhood(racism, feminism, homosexuality) It hosts a number of writers including the truly odious Richard Carrier of Atheism plus. Atheism+ is basically an attempt by the far left to attach their pet causes like nigger coddling, radical feminism and so on to atheism in an attempt to make them look rational. The atheists don’t care enough about people’s feelings you see. 

Anyway, not sure if this has been shared but this woman discovers a STAGGERING 0.5% of her ancestral composition is sub-Saharan nigger and states her old man is wrong for disowning her for dating a buck. It’s a sad read because you can see her pathetically obvious attempts at trying to twist the science to fit her views and her angst over daddy rejecting her.

 

she is a confirm nigger, if you out yourself to have nigger dna than you are a nigger. no human should touch her.

 

Why would you even want to pay $100.00 to this site which will sell your information to others including handing it to the government, people are so stupid, as far as that coal burner, if your mammy is white, you pappy is white and grandparents are yt, then why push the issue? Now as far as your pappy disowning you, that’s your fault for for being a coal burner, but you went and fucked a nigger! Now you are damaged goods.

I confess that I’d never heard the term coal burner before, but Urban Dictionary was happy to help me out.  Not all of this makes sense, but it was written by a guy named proud white man w/big dick.

A “Coalburner” is a white girl who is spoiled rotten and rebels against her wealthy or middle class parents for some imagined affront sometime in their short lives. This rebellion manifests itself in the form of fucking any sloppy pussy-ass fake gangbanger nigger they can get their nasty dick-skinners on. Also see “Mud-Duck” punishing parents by giving them 4 grandchildren from 4 sperm donors with cream-colored skin, red afros, big lips and flat noses.Also see dumb bitch riding in the passenger seat of her own car , pumping the gas and paying for it. Also see treated like shit by any white man who could have ever been an equal co-habitating partner and possible non-financial sponge, not because he’s a racist but because only someone with absolutely no self respect would confine themselves to random sexual partners of a different race who’s self- imposed disenfranchisement and liberal suborned laziness only furthers their own deep self-loathing and constant rape of the english language. example- see the names of coalburners offspring, stupid-ass names made up by people unable to spell real names correctly, ie. “spell it like it sounds”, Shawon (shawn), laqueesha (?????).

 

Interview with Board Game Designer Justin Waggle

Lineage ArtworkSome friends of mine from the before times when I lived in Los Angeles have been working on a board game for several years and are doing a Kickstarter to raise money for it.  They’ve already raised over $13,000 and have just over three weeks to raise the rest of what they need to do a big printing.  The nice thing is that, at the Purple Belt level, you’re essentially just buying the game ahead of time so they can produce it for you at a very reasonable cost.  The artwork alone is worth the purchase price, it’s gorgeous.

The game is called Lineage and it is interesting in a lot of ways, not least of all because you can learn about Eastern philosophy from it.  I’ve played many a board game with these fellows and they know what they’re about.  It’s gotten a couple of reviews, and they’ve been very positive.

I reached out to Justin Waggle to ask him some questions about designing games and this game in particular.  Enjoy.  I don’t miss LA, but I do miss the awesome people there.

1. Give me the briefest pitch of the game.

Lineage is an abstract strategy game for 2-6 players that plays in about 60 minutes. LINEAGE is deeply rooted in Chinese philosophy and carries with it the concepts of yin and yang, the four seasons, chi (energy), and the eight directions.

It’s most like these other games, ranked in order of similarity:

1) Settlers of Catan (resource exchange)
2) Tsuro (path finding)
3) Agricola (dealing with seasons and accumulation)
4) Pandemic (cooperation)
5) Arkham Horror (changing circumstances)

 

2. Who are you, what’s your background?

Rick Robinson and I started a board game company called Gray Wolf Games. We are both active members of the gaming, web series, and theatre communities while still managing to hold on to those dreaded day jobs (I am a Software Engineer and Rick is a Technical Writer).

 

3. Did you invent this game on your own?  What was the process of making it like?

I developed this game based on my ongoing training in Tai Chi and Kung Fu. It has taken three years to get it to this point. The game went through many permutations including combat dice, spinners, and directional markers (all of which were cut to simplify and streamline the game). Rick was instrumental in organizing play tests and discussing ideas. I took on the arduous task of documenting every change in thirty nine different versions of the rules. If not for my passionate interest in martial arts AND gaming, I don’t know if I would have persevered.

 

4. How’s the fundraising going?  It seems like a lot of money to make a game, is it?  Are there other things people can do to support you other than give money?  What happens if you don’t get all the money?

We are currently 33% funded. That’s just over 13K of 40K with 24 days left. In order to make the games affordable for everyone, we need to order 2000 copies. At that quantity, we are able to offer the game at $39 and if you contribute at the level, you will receive a copy of the game. If we don’t make it to 40K by the end of the month, we don’t get a penny. That’s the pressure cooker that is Kickstarter! If you’re not in a position to donate, sharing our Kickstarter link really helps us. We’re trying to reach those people that have an interest in board games or an interest in martial arts and hopefully those magic crossovers like me that love both.

Lineage Artwork

5. Give me the slightly longer pitch of the game. (How it works, how many players, how long it takes, all that jazz)

Our new tag line (I just invented it): “Think like a Martial Artist.”

In this tabletop adventure, masters secretly train students to become martial arts lineage holders, while an ambitious new Emperor tries to unify his people under one banner. Leap into the world of LINEAGE and sharpen your skills with new strategies and ever-changing circumstances.

Number of Players: 2-6 players
Age Range: 12 and up
Setup Time: Less than 10 minutes
Game Length: 20 minutes per player
Random Chance: Some
Skills Required: Strategic thought, tactics, cooperation

 

6. OK, so it seems really complicated to my untrained eyes, will someone who is impatient and not familiar with a lot of games be able to figure this out?

The actual game play is rather simple. Each player gets two pieces. Every turn, players move one of these pieces up to three spaces. The students are trying to collect five cards by visiting masters around the board and the masters are trying to hold onto their lineage. If they can accomplish these tasks and get to the center tile, they win. One player controls the Emperor and General and tries to place stones in the four corners of the board.

Throughout the game, the seasons changes, spaces become blocked or unblocked, and glass stones (chi) can be used to increase your movement. Every move you make creates a ripple effect through the game that effects all of the players. That’s where the conflict appears and strategic thinking comes into play.

 

7. Will I learn martial arts from the game?

Will you be able to master the legendary five animals of Kung Fu from playing this board game? No. You will, however, be introduced to a number of concepts that have a direct influence on real life combat situations. There’s a push and pull aspect to the game taken directly from Tai Chi’s “Push Hands”. The circle, triangle, and square are the basic building blocks of every move in martial arts. In Kung Fu class we often talk about dealing multiple assailants. This game gives you a bird’s eye view of those situations. The concept of chi (energy) is really just another way of talking about proper structure and application of force. Knowing when to fight and when to cooperate is a big lesson built into the game. LINEAGE might inspire you to take another look at martial arts (I hope it does).

 

8. Will I learn eastern philosophy from the game?  Could I justify making my undergrad philosophy class play it when we talk about Taoism?

I would love it if this game was used to teach undergrads. Just send me a picture so I can I can laugh my ass off. That would be a dream class for me. There’s a famous quote from Taoism that states, “The Tao that can be spoken is not the eternal Tao.” Taoism is all about going along with the natural order of things. It’s not about belief. It’s about experience. The game shows the changing seasons, changing terrain, changing chi (energy). It gives you the Yin aspect in the student and the Yang aspect in the Master. It’s a constant balancing act. You have a goal but if you go about it in a way that doesn’t respect the current circumstances of the board the you will most likely fail to accomplish it. It’s a re-training or reintegration of certain thought patterns. Hell yeah teach it to college kids. Remind them of the real world outside the fish bowl of college.

Lineage Artwork

9. WTF is sacred geometry?  Are you trying to convert me to Buddhism or something?  It’s an atheist site, we’re very suspicious.

I went to all boys Catholic school growing up so I know all about the pressure to believe and to conform. So did Rick. Sacred geometry is really just an indication that we are all intrinsically connected. From the smallest cell to the Milky Way Galaxy, the mathematics of life give us a road map to better understanding ourselves. One concept that my teacher Sijo Carl Totton likes to remind me of is that because we are all connected (through the air we breathe, through direct and indirect contact, through our intentions), we are ultimately responsible for everything that comes into our life. With our thoughts we make the world. Now who said that? Ha ha ha! I consider myself a Taoist but I’m really a dabbler and I’m always willing to question my beliefs. Google sacred geometry and trip out!

 

10. Let’s say I’m really not interested in board games where I have to learn things, can I enjoy this game just on a strictly it’s fun to game level?

I guarantee you will be able to understand this game in a few turns. I hate “educational” games because they are typically unoriginal and hit you over the head with some “lesson”. LINEAGE comes from deep philosophy but just like life, it’s up to you how deep you want to go! I personally love getting together with folks and using my devious mind to come up with dastardly moves. It’s fun! The great thing about LINEAGE is that you get to come up with clever ways to block other players and run away with victory. If you like to compete, this is great. If you like to socialize, this is great. It’s the type of game that changes according to the players.

 

11. Dude, the artwork.  I realize this isn’t a question, but damn it’s beautiful.

Thank you very much! I worked with an artist from China named Yan Li to develop the paintings. She also created the animals and chi types in the style of traditional Chinese family seals. The prototypes are very expensive to make. That’s why I only have 6 currently and why we’re trying to get the bulk discount.

 

12. Finally, will I get an actual purple belt for buying the game through Kickstarter?

After playing it, you may very well be inspired to take Kenpo or Kung Fu and earn your purple belt/sash. I’ll talk to my teacher and see we can work out some kind of outreach program for beltless people. In the meantime, keep holding onto your pants!

Lineage Artwork

Ashley’s 2014 Oscar’s Predictions

oscars_leadAs you may or may not know, I get screeners every year, so I usually see most of the nominated movies.  Here are my predictions and opinions on the categories for this year (except the shorts).

EDIT: I missed 3 out of 21, most disappointingly, The Act of Killing did not win Documentary Feature.

 

BEST PICTURE

“American Hustle”

“Captain Phillips”

“Dallas Buyers Club”

“Gravity”

“Her”

“Nebraska”

“Philomena”

“12 Years a Slave”

“The Wolf of Wall Street”

 

WILL WIN: “12 Years a Slave”

SHOULD WIN: “Gravity”

 

DIRECTOR

Alfonso Cuarón, “Gravity”

Steve McQueen, “12 Years a Slave”

Alexander Payne, “Nebraska”

David O. Russell, “American Hustle”

Martin Scorsese, “The Wolf of Wall Street”

 

WILL WIN: Alfonso Cuarón, “Gravity”

SHOULD WIN: Alfonso Cuarón, “Gravity”

 

ACTOR

Christian Bale, “American Hustle”

Bruce Dern, “Nebraska”

Leonardo DiCaprio, “The Wolf of Wall Street”

Chiwetel Ejiofor, “12 Years a Slave”

Matthew McConaughey, “Dallas Buyers Club”

 

WILL WIN: Matthew McConaughey, “Dallas Buyers Club”

SHOULD WIN: Leonardo DiCaprio, “The Wolf of Wall Street”

 

ACTRESS

Amy Adams, “American Hustle”

Cate Blanchett, “Blue Jasmine”

Sandra Bullock, “Gravity”

Judi Dench, “Philomena”

Meryl Streep, “August: Osage County”

 

WILL WIN: Cate Blanchett, “Blue Jasmine”

SHOULD WIN: I have no feelings on this matter

 

SUPPORTING ACTOR

Barkhad Abdi, “Captain Phillips”

Bradley Cooper, “American Hustle”

Michael Fassbender, “12 Years a Slave”

Jonah Hill, “The Wolf of Wall Street”

Jared Leto, “Dallas Buyers Club”

 

WILL WIN: Jared Leto, “Dallas Buyers Club”

SHOULD WIN: I have no feelings on this matter

 

SUPPORTING ACTRESS

Sally Hawkins, “Blue Jasmine”

Jennifer Lawrence, “American Hustle”

Lupita Nyong’o, “12 Years a Slave”

Julia Roberts, “August: Osage County”

June Squibb, “Nebraska”

 

WILL WIN: Lupita Nyong’o, “12 Years a Slave”

SHOULD WIN: Lupita Nyong’o, “12 Years a Slave”

 

 

ADAPTED SCREENPLAY

“Before Midnight,” Richard Linklater, Julie Delpy, Ethan Hawke

“Captain Phillips,” Billy Ray

“Philomena,” Steve Coogan and Jeff Pope

“12 Years a Slave,” John Ridley

“The Wolf of Wall Street,” Terence Winter

 

WILL WIN: ”12 Years a Slave,” John Ridley

SHOULD WIN: ”12 Years a Slave,” John Ridley

 

ORIGINAL SCREENPLAY

“American Hustle,” Eric Warren Singer and David O. Russell

“Blue Jasmine,” Woody Allen

“Dallas Buyers Club,” Craig Borten and Melisa Wallack

“Her,” Spike Jonze

“Nebraska,” Bob Nelson

 

WILL WIN: American Hustle,” Eric Warren Singer and David O. Russell

SHOULD WIN: “American Hustle,” Eric Warren Singer and David O. Russell

 

DOCUMENTARY FEATURE

“The Act of Killing”

“Cutie and the Boxer”

“Dirty Wars”

“The Square”

“20 Feet From Stardom”

 

WILL WIN: “The Act of Killing”

SHOULD WIN: “The Act of Killing”

 

FOREIGN LANGUAGE FILM

“The Broken Circle Breakdown”

“The Great Beauty”

“The Hunt”

“The Missing Picture”

“Omar”

 

WILL WIN: “The Great Beauty”

SHOULD WIN: I have no feelings on this matter

 

CINEMATOGRAPHY

“The Grandmaster,” Philippe Le Sourd

“Gravity,” Emmanuel Lubezki

“Inside Llewyn Davis,” Bruno Delbonnel

“Nebraska,” Phedon Papamichael

“Prisoners,” Roger A. Deakins

 

WILL WIN: “Gravity,” Emmanuel Lubezki

SHOULD WIN: “Gravity,” Emmanuel Lubezki

 

COSTUME DESIGN

“American Hustle,” Michael Wilkinson

“The Grandmaster,” William Chang Suk Ping

“The Great Gatsby,” Catherine Martin

“The Invisible Woman,” Michael O’Connor

“12 Years a Slave,” Patricia Norris

 

WILL WIN: “12 Years a Slave,” Patricia Norris

SHOULD WIN: “12 Years a Slave,” Patricia Norris

 

 

ANIMATED FEATURE

“The Croods”

“Despicable Me 2”

“Ernest & Celestine”

“Frozen”

“The Wind Rises”

 

WILL WIN: “Frozen”

SHOULD WIN: “Frozen”

 

EDITING

“American Hustle,” Jay Cassidy, Crispin Struthers and Alan Baumgarten

“Captain Phillips,” Christopher Rouse

“Dallas Buyers Club,” John Mac McMurphy and Martin Pensa

“Gravity,” Alfonso Cuarón and Mark Sanger

“12 Years a Slave,” Joe Walker

 

WILL WIN: “Gravity,” Alfonso Cuarón and Mark Sanger

SHOULD WIN: “Gravity,” Alfonso Cuarón and Mark Sanger

 

MAKEUP AND HAIRSTYLING

“Dallas Buyers Club,” Adruitha Lee and Robin Mathews

“Jackass Presents: Bad Grandpa,” Stephen Prouty

“The Lone Ranger,” Joel Harlow and Gloria Pasqua-Casny

 

WILL WIN: “Dallas Buyers Club,” Adruitha Lee and Robin Mathews

SHOULD WIN: “Dallas Buyers Club,” Adruitha Lee and Robin Mathews

 

ORIGINAL SONG

“Happy” from “Despicable Me 2” music and lyrics by Pharrell Williams

“Let It Go” from “Frozen,” music and lyrics by Kristen Anderson-Lopez and Robert Lopez

“The Moon Song” from “Her,” music by Karen O; lyrics by Karen O and Spike Jonze

“Ordinary Love” from “Mandela: Long Walk to Freedom,” music by Paul Hewson, Dave Evans, Adam Clayton and Larry Mullen, lyrics by Paul Hewson

 

WILL WIN: “Let It Go” from “Frozen,” music and lyrics by Kristen Anderson-Lopez and Robert Lopez

SHOULD WIN: “Let It Go” from “Frozen,” music and lyrics by Kristen Anderson-Lopez and Robert Lopez

 

 

ORIGINAL SCORE

“The Book Thief,” John Williams

“Gravity,” Stephen Price

“Her,” William Butler and Owen Pallett

“Philomena,” Alexandre Desplat

“Saving Mr. Banks,” Thomas Newman

 

WILL WIN: “Gravity,” Stephen Price

SHOULD WIN: I have no feelings on this matter

 

PRODUCTION DESIGN

“American Hustle,” production design: Judy Becker; set decoration: Heather Loeffler

“Gravity,” production design: Andy Nicholson; set decoration: Rosie Goodwin and Joanne Woollard

“The Great Gatsby,” production design: Catherine Martin; set decoration: Beverley Dunn

“Her,” production design: K.K. Barrett; set decoration: Gene Serdena

“12 Years a Slave,” production design: Adam Stockhausen; set decoration: Alice Baker.

 

WILL WIN: “The Great Gatsby,” production design: Catherine Martin; set decoration: Beverley Dunn

SHOULD WIN: “American Hustle,” production design: Judy Becker; set decoration: Heather Loeffler

 

SOUND EDITING

“All Is Lost,” Steve Boeddeker and Richard Hymns

“Captain Phillips,” Oliver Tarney

“Gravity,” Glenn Freemantle

“The Hobbit: The Desolation of Smaug,” Brent Burge and Chris Ward

“Lone Survivor,” Wylie Stateman

 

WILL WIN: “Gravity,” Glenn Freemantle

SHOULD WIN: “Gravity,” Glenn Freemantle

 

SOUND MIXING

“Captain Phillips,” Chris Burdon, Mark Taylor, Mike Prestwood Smith and Chris Munro

“Gravity,” Skip Lievsay, Niv Adiri, Christopher Benstead and Chris Munro

“The Hobbit: The Desolation of Smaug,” Christopher Boyes, Michael Hedges, Michael Semanick and Tony Johnson

“Inside Llewyn Davis,” Skip Lievsay, Greg Orloff and Peter F. Kurland

“Lone Survivor,” Andy Koyama, Beau Borders and David Brownlow

 

WILL WIN: “Gravity,” Skip Lievsay, Niv Adiri, Christopher Benstead and Chris Munro

SHOULD WIN: “Gravity,” Skip Lievsay, Niv Adiri, Christopher Benstead and Chris Munro

 

VISUAL EFFECTS

“Gravity,” Tim Webber, Chris Lawrence, David Shirk and Neil Corbould

“The Hobbit: The Desolation of Smaug,” Joe Letteri, Eric Saindon, David Clayton and Eric Reynolds

“Iron Man 3,” Christopher Townsend, Guy Williams, Erik Nash and Dan Sudick

“The Lone Ranger,” Tim Alexander, Gary Brozenich, Edson Williams and John Frazier

“Star Trek Into Darkness,” Roger Guyett, Patrick Tubach, Ben Grossmann and Burt Dalton

 

WILL WIN: “Gravity,” Tim Webber, Chris Lawrence, David Shirk and Neil Corbould

SHOULD WIN: “Gravity,” Tim Webber, Chris Lawrence, David Shirk and Neil Corbould

 

As for the shorts, I have no idea.