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Jul 17 2013

FtBCon – Ashley’s schedule

Life is always easier when you’ve got a schedule to follow.  So here’s mine for the weekend.  I am in on 5 sessions, talking about a variety of subjects from YA lit to video games, but all to do with media and culture.  Which is good because I have a degree that makes people think I’m qualified in that.

TImes here are in EST, but if you go to the site they’ll be in CST.

FtBConscience

As of right now this is a solo talk, but I have feelers out for anyone who might want to join.  If you’re an expert on YA lit, let me know.

Although much of the bestselling YA literature in the last few years has featured female main characters, ofttimes the portrayal of these characters is problematic in terms of gender stereotypes and lack of minority characters. This is a discussion of the ways YA literature succeeds and fails and why it needs to change.

I feel like so underqualified to be on this panel.  I play ukulele cover songs on YouTube and love to sing karaoke.  And I’m on a panel with an actual musician with records and such.  Yep.  Imposter syndrome big time.

Join us to hear a few songs and have a casual chat with ukulelist and FtB blogger Ashley Miller, and Australian singer-songwriter Shelley Segal. In 2011 Shelley published An Atheist Album, and she has played at the Reason Rally, the American Atheist Convention, Women In Secularism and other events. Panel facilitated by Brianne Bilyeu

Jason Thibeault, Russell Glasser, Brianne Bilyeu, Ashley F. Miller, Avicenna, Tauriq Moosa.  Religion and morality systems in video games are often grossly oversimplified, to the point where choices are entirely binary and you’re often forced, as a gamer, to do things that you might otherwise find appalling, like working in service of a god or gods. How are these heady topics handled in the slowly-maturing video game industry? Who’s already doing this stuff right? How can these topics’ treatment be improved?

Jason Thibeault, Avicenna, Brianne Bilyeu, Ashley F. Miller, Rebecca Watson, Lynnea Glasser. Women make up 45% of the gamer population, a number that’s constantly climbing. And yet, female protagonists in games are few and far between — and when games are exclusively fronted by female characters, they get far less marketing budget than their equivalent male-led titles. Why?

JT Eberhard, Rebecca Watson, Heina Dadabhoy, Ashley F. Miller, Hemant Mehta, Xavier Trapp.  TV, Movies, Comic books… our popular culture is soaked in depictions of religious people, but what about atheists? How are atheists portrayed in the public sphere? How can we do better? A panel of atheists gets at the real issues.

 

 

1 comment

  1. 1
    John Bryans Fontaine

    Great co – interview on HPL. Seeing the original Star Wars, on a big screen, back in 1977, was an epiphany for me.

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